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Ashes of the tower
Ashes of the tower








ashes of the tower ashes of the tower

A window will appear showing pertinent time limits for the dungeon.

ashes of the tower

Warning: Taming any monster or killing the last monster on a floor with a mercenary will cause the instance to not register the kill, and the portal to the next floor will not open.Instance Cooldown starts individually for each party member that enters.If in four hours they do not finish, all players in the dungeon will be warped out and sent back to their save points.After an instance is created, the party will have five minutes to enter and up to four hours to finish the dungeon.They then must generate the Endless Tower Dungeon instance. After reaching the island, your party leader must speak with the Tower Protection Stone.Listen to him and agree to be his first mate so he will bring you to the Endless Tower Island.In Alberta, talk to Captain Janssen alberta 214 77 and donate 10,000 Zeny.Note: A memorial dungeon instance cannot be created during the 6 hours preceeding War of Emperium, until War of Emperium is over.Usage of the Kafra Shop item Token of Siegfried is still possible within the dungeon. There are no item use limitations, although items that cast one of the restricted skills will fail (such as Fly Wing). The following skills are disabled inside the tower: Once on a floor, players are unable to go backwards thus the only ways to leave the tower are to die and respawn, use a Butterfly Wing, or walk into a Warp Portal. These battles function similar to the Izlude Arena, with players being required to defeat all monsters on a particular floor before the door to the next can open. Participating parties make their way up the 100 floor tower, with a special boss encounter against Entweihen Knothen on the 100th floor, and Naght Sieger afterwards. The Endless Tower is an increasingly difficult set of challenges.










Ashes of the tower